Hello Games is going above and beyond with their latest No Man’s Sky update.

No Man’s Sky, the ambitious, procedural space odyssey from Hello Games, is reaching new heights yet again. Yesterday, the studio premiered a trailer for the next major update, Beyond. Ahead of the August 14th release, the studio showcased what we can expect from the expansion.

Judging by the sheer extent of the updates, Beyond rightfully could have been called No Man’s Sky 2. The expansion introduces new alien races, as well as improved base-building aspects like electrical work. Exploration and discovery aspects are being built out even more with a new discover menu, galactic map, biomes and new NPC encounters. Tameable and rideable animals will also be introduced. On top of that, a multiplayer HUB location called Nexus will bring everyone together to interact and show off their ships.

Judging by the sheer extent of the updates, Beyond rightfully could have been called No Man’s Sky 2.

The lack of multiplayer used to be a thorn in No Man’s Sky’s side. Now, in Beyond, you can explore the far reaches of the galaxy with your friends. No Man’s Sky is now walking a fine line to be considered an MMO on the scale of Destiny 2.

If all that wasn’t enough, the biggest new feature is VR. This is no small flip of the switch. Having No Man’s Sky fully playable in VR is a true testament to Hello Games’ commitment to the game and their community. VR support will launch on the same day as Beyond on PSVR, PC VR headsets—all for free.

One more time for those in the back: every update Hello Games has released is free for those that purchased the base game.

All of these incredible updates make No Man’s Sky feel like the game it should have been in its 2016 launch. As we all remember, the studio overpromised and under-delivered on advertised core features—the biggest being multiplayer—and the reception was unsavoury.

Afterwards, Hello Games, which is built up by a small team, went dark. Contrary to those who believed the studio would tuck their tail between there legs and move on to another project, they went silent and kept their nose to the grindstone. In the time since, the studio has been expanding on major aspects of the game through multiple patches and updates.

Having No Man’s Sky fully playable in VR is a true testament to Hello Games’ commitment to the game and their community.

The last major update arrived in 2018; it was called Next and it served as a relaunch of sorts for No Man’s Sky. This expansion also brought the title to Xbox One. Next introduced additional base-building components, customization and a full multiplayer experience. This was a big moment for studio founder Sean Murray, but given the Beyond update, clearly the studio isn’t finished yet.

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Steve's Take

Author

Hello Games’ commitment to No Man’s Sky deserves the utmost respect. It’s easy to write off a studio when they become overzealous marketing their game. Hello Games clearly had a vision at the start, but needed more time to execute on it. It’s not every day that a studio sticks to their craft in the face of critical backlash and does right by their community.

Hello Games has matured as a studio since the initial launch of No Man’s Sky. Sean Murray himself seems to have learned from the lessons taught back in 2016. During his keynote at the Develop Conference, Murray passed along some words of wisdom to other studios that struggle with delivering in the GaaS sphere.

The story of No Man’s Sky has been one for the books. This small, passionate team managed to rise from the ashes and exceed not only my expectations, but also those from the community. As someone who poured hours into No Man’s Sky when it first launched, witnessing the evolution the game has gone through has been remarkable. Round of applause for Hello Games!