Gears 5 reinvents the franchise’s multiplayer, with big changes coming to weapons, offensive and defensive lines, and tactical combat.
Gears 5 will be getting a massive overhaul to the game’s multiplayer experience. The Coalition recently released a trailer that details several changes coming to competitive multiplayer, alongside a brand new map that embodies these design philosophies.
One of the major changes coming to Gears 5‘s Escalation mode is the ability to migrate between offensive and defensive play. You can win games in two different ways: secure and defend rings that accumulate one point per second (250 points to win), or wear down the opposing team’s respawn pool and eliminate them.
The biggest change in my mind, however, is the deep-dive into weapons. Gears 5 weapons can be disabled and upgraded, offering more customization than ever before. You can also have weapons spawn close to your team with less ammo, or place them in the dangerous middle line with the perk of being able to upgrade them.
Further emphasis on tactical combat includes front- and back-line designations. Players who are in the back lines get access to better grenades, offering some payoff for staying out of the fray directly. Check out the full look at the video below: